I'm going to ask some basic questions about gauges. I'm completely newbie so sorry if they would result a bit confused.

1. I successfully completed the tutorial described in my previous post at http://www.fsdeveloper.com/forum/threads/problems-in-sdk-gauges-sample-newbie.435373/#post-725206 but it is about 2D gauge. I would like to use 3D gauges instead. However, in all the tutorials I found on the web (and on this forum, of course ) the gauges are represented as 2D bitmaps.

**How are represented 3D gauges to insert in a virtual cockpit? Is it possible to insert a 3D model coming, from example, from 3dsmax?**

2. Let's suppose the answer to the first question is yes. I have an empty panel for the virtual cockpit, and I want to "fill the holes" with a 3D gauge (say an altimeter).

**Which are the steps to follow?**

3. Once I successfully "inserted" the 3D gauge, I need to animate it in response of changes in the simulator variables. I suppose I can follow the same procedure adopted for 2D gauge.

To summarize, I have a 3D model of a gauge, and I would like to insert it into the virtual cockpit of the Cessna that we can find inside the Microsoft Fsx Sdk tutorials.

Any help is really really appeciated!

Thanks in advance,

Mauro